The Federal Labor Board ruled Friday that a group of about 20 quality assurance workers is trying to form a union at Activision Blizzard, a video game company that meets the union’s election requirements.
In the 27-page decision, Jennifer Headsall, regional director of the National Labor Relations Board, disagreed with Activision’s claim that the union should be fired because the company had recently spread its quality assurance testers at its Raven gaming studio, where they previously worked on the team.
“There is no evidence that QA examiners are being removed or their role will change fundamentally with the embed process,” Ms. Headsall wrote.
She also disagreed with the company’s claim that any union must vote for all workers in the 230-person Raven studio – and by itself.
Raven Quality Assurance workers will vote by mail on whether they want to unionize and be represented by American Communication Workers, and ballots will be counted on May 23.
Raven workers say they hope the union will provide better job security: more than 60 laid off in December, a dozen temporary quality assurance workers opposed Activision’s decision to terminate their contracts, which they said was abrupt. And felt unfair.
“We are pleased that, after reviewing the evidence, the National Labor Relations Board rejected Raven Software Management’s attempts to undermine our efforts to form a union,” the quality assurance workers and US Communications Workers said in a joint statement. “Now is the time for Raven Management to stop trying to stop us from exercising our rights. We look forward to voting and winning for our union. “
Activision said in a statement that the company is “disappointed that a decision that could significantly affect the future of our entire studio will be made by less than 10 percent of our employees.” He added that the company was reviewing whether it could appeal the ruling.