Kaser Focus: Starfall | VentureBeat

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I think in recent years gamers have been giving excuses and understanding on the subject of delays in the game. Whenever a game publisher announces that they are delaying a major release, I see a general response with these lines: “Of course, take your time. We want to make it better sooner rather than later. I think that’s a good, compelling response, given the recent response Everything About the world and how it has changed the industry. However, with the delay of Starfield and Redfall, I have noticed a change in this. Gamers seem less forgiving and encouraging, and more tired and resigned.

Taking the temperature of the reactions this time, it seems more like, “Yeah, I thought that would happen.” Maybe I’m just listening to what I want to hear, because that was also my reaction. I wonder if the patience of gamers with publisher nonsense is drying up. After a while, these tweets saying “We want to give the best game possible and we need a little more time” start to feel less than sincere. As an idea experiment, I encourage you to recreate what they are saying, “It was unrealistic to stay with our schedule, and now we are forced to accept it under pressure.” By the way, the two statements are not mutually exclusive.

So yes, we are not getting Starfield or Redfall this year. Alas, because this year’s release slate is starting to look so pretty. But we Is Getting Gotham Knights, at least from the time of this writing (WB Games Montreal, please don’t lie to me). We got our first long glimpse of the game in a few months. Nightingale and Red Hood sounds fun, though I have to wait and see the final version of the game before I make a decision. But that’s something, and obviously that’s what we’re getting these days. Also, we’re getting a Dead Space remake two days before my next birthday, so thanks for the present, EA!

Also, apparently Jim Raya allegedly released an incredible tone-deaf internal memo about reproductive rights. In particular, he said employees are “indebted to each other and to millions of PlayStation users for respecting the differences of opinion of everyone in our internal and external communities. Respect is not the same as agreement. But who we are as a company and as a valued global brand is fundamental.” He then spent a lot of time talking about his pets to promote “balance.” This is my impressed face, honestly.

I’ve started Track to Yomi – no words on it yet, but I’m working on it. I also decided to return to Bugsnax and play Bigsnax DLC. I can move on and at the same time start working my way through my backlog. After all there is a silver lining to a quiet release schedule.

What to play this week

What is new:

  • Salt and sacrifice
  • Eiyuden Chronicle: Rising
  • Evil Dead: The Game
  • We Were Here Forever

New on Subscription Services:

  • Danganronpa 2: Goodbye Despair Anniversary Edition (Xbox Game Pass)
  • This War of Mine: Final Cut (Xbox Game Pass)
  • Achilles: Legends Untold (GeForce Now)
  • Victory Songs (GeForce Now)
  • Cepheus Protocol Anthology (Geforce Now)
  • Achilles: Legends Untold (GeForce Now)
  • Neptunia x Senran Kagura: Ninja Wars (Geforce Now)
  • Brigandine the Legend of Runarsia (Geforce Now)
  • Pogostak: Anger with your friends (GeForce Now)
  • Yet Another Zombie Defense HD (GeForce Now)

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