Lost Ark review — a lot of content in an attractive package

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There are two types of games that attract attention, the ones that bring innovation and the ones that improve. The portal, for example, is a good example of an innovative game. It wows players in new ways to connect with the game world. Refined games are titles that are so well crafted and polished that they stand out. Blizzards, in its heyday, made their fortune on such games. Each was polished and tested longer than other companies’ products and was shown in the final results. Lost Arc also comes comfortably in this category.

Development began in 2011 to see the release of the Games 2018 in Korea. Beta followed in Russia and Japan, giving the design team a lot of extra time to work with the Live Player Base. It can be good or bad depending on the desired timeline, it has a very significant effect on the release of games in the North American and European markets – it is polished.

There are thousands of small touches in the game world that make it feel more alive than anything else. For example, there are times when a character needs to move from one area of ​​the map to another. In most other games, there will be an area to click and your character will start teleporting, with the assumption that they use on-screen accounting to work. In this case, Lost Ark has animated this short sequence, adding a little more depth to the experience. The game is full of such examples. The end result makes the ride more memorable.


First off, the Lost Arc runs a lot. One part action RPG and one part MMO, tutorial screens and helpful, tiny notes that you will start to receive seem a bit overwhelming. There are so many menus and options that trying to navigate them can be a bit confusing at first. Fortunately, most of the concepts and ideas presented will be familiar to ARPG and MMO fans.

You are given a choice of five base classes – Assassin, Gunner, Maze, Martial Artist and Warrior. From there, you select the subclass. There are many per class that fit different styles of play, but they are all suitable for leveling. So you create your character, make them beautiful and enter the real world.

The first impression you get is that this is a very straightforward ARPG. You go crazy around by clicking hell out of every monster and loot drop, occasionally stopping to dot into something that kicks you harder or does more lightning-y lightning. After you punch the bad guys in the head and ass until they explode with the booty, you move on in your progress and get another quest.

As you wander around the country and click your way around the world, the game begins to fold into some MMO designs. You will start mining, logging and fishing. You can join the guilds and go to the dungeon race with your fellow members. By the time your character reaches the level of 50, you will feel like you are playing a completely different game.

The end is just the beginning

While this is somewhat true of a number of games, especially MMOs, they are of paramount importance here. Once the main story is over, the world is not a magically peaceful place. There are so many dungeons, islands and bad people in the world to deal with you. Each of these activities, in turn, gives players valuable upgrade material to improve their gear and face the next level of challenges.

Monster Hunter Style is a daily and weekly dungeon run to combat Monster Fight. Lots of stuff waiting to be explored. This is a good thing because there is nothing worse than a complacent hero, but what if you want to be happy? Then I have some good news for you!

The way Lost Ark takes on player housing is somewhat novel – you get an island. Welcome to your seemingly empty land surrounded by the sea! From here, players can, among other things, send research upgrades, craft gear and your crew on quests. While it may not be as exciting as hitting monsters, it is nice to kick your feet and enjoy Mai Tai on occasion.

Not really lost at all

Lost Arc, at the end of the day, is a very good ARPG with MMO mechanics. The way the game funnels you through the introductory stuff is like an amusement park ride with side quests. After that ride, however, you’ll be dumped out on this huge, unpredictable playground. If traveling around the map, hunting giant monsters and chasing upgrades seems like a good time, this might be the game for you.

For me, I will go to sea with my crew, in search of the next great adventure.

Lost Arc is free-to-play on PC. The publisher provided the founder’s code to GamesBeat for the purposes of this review.

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