Nvidia Q4 revenues grow 53% to $7.64B as it focuses on post-Arm strategy

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Nvidia reported revenue of 7.64 billion in its fourth fiscal quarter ended January 30, up 53% from a year earlier.

Gaming, datacenter and professional visualization market platforms each achieved record revenue for the quarter and year.

Nvidia reported non-GAAP earnings per share of $ 1.32 on earnings of $ 7.64 billion, up from E 1.17 earnings on earnings of $ 7.10 billion a year earlier. The earnings come after Nvidia canceled a 80 billion acquisition of chip architecture firm Arm due to distrust concerns.

The Santa Clara, California-based company builds graphics processing units (GPUs) that can be used for games, AI and datacenter computing. While many businesses have been hit hard by the epidemic, Nvidia has seen an increase in those areas. The company saw record revenue in its gaming, datacenter and professional visualization platforms.

GAAP earnings per share for the quarter was 18 1.18, up from 97 cents a year earlier. In after-hours trading, Nvidia’s stock is trading down 2% at 259.69.

Analysts had expected Nvidia to report earnings of $ 1.22 per share on revenue of $ 7.42 billion in the January quarter.

“We are seeing tremendous demand for the Nvidia computing platform,” Nvidia CEO Jensen Huang said in a statement. Influential areas. “

He added, “We are entering the new year with strong momentum in our businesses and are getting excellent traction with our new software business models with Nvidia AI, Nvidia Omniverse and Nvidia DRIVE. GTC is coming. We will be announcing many new products, applications and partners for Nvidia Computing. “

Nvidia has seen a surge in revenue for both gaming and datacenters as users go online during epidemics. Gamers are stripping graphics cards to play PC games, but the lack of semiconductors has hurt companies like Nvidia.

Nvidia touted its upcoming Nvidia GTC event this week, which will host 900 sessions with 1,400 speakers talking about AI, high-performance computing and graphics – all going their separate ways in terms of Nvidia and Arm.

I have conducted a Fall GTC session on Vision for Metavers and I will do the same at the next GTC event. Nvidia is bringing updates to its omnivores, which are metavors for engineers and enterprise.

The lack of a chip has been a tough part of the semiconductor business in the epidemic, and today after an analyst’s call we’ll see how it affects Nvidia. The cancellation of the arm deal cost Nvidia ફી 1.36 billion in fees.

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Datacenter revenue reached 3.26 billion, up 71% from a year earlier and 11% from the previous quarter. Nvidia announced that Meta is building its AI research supercluster with Nvidia DGX A100 systems.

Nvidia USPS
AI algorithms were developed on the US Postal Service Engineering facility on Nvidia DGX servers.


As noted, gaming revenue was 3.42 billion, up 37% from a year earlier and 6% from the previous quarter. Nvidia launched its GeForce RTX 3050 desktop graphics processing unit (GPU) in the quarter, and also launched its GeForce RTX 3080 Ti and RTX 3070 Ti laptop GPU for gamers and creators.

Nvidia has a new RTX GPU for work laptops.
Nvidia has a new RTX GPU for work laptops.

Professional visualization

Professional visualization generated 643 million in revenue, up 109% from a year earlier and 11% higher than in the previous quarter. Nvidia today said it has formed a multi-year partnership with Jaguar Land Rover to develop and deliver next-generation automated driving systems, plus AI-enabled services and experiences.

Nvidia has eight new RTX GPU cards.
Nvidia has eight new RTX GPU cards.


Fourth-quarter automotive revenue was $ 125 million, 14% lower than a year earlier and 7% lower than the previous quarter.


For the first quarter ending April 30, Nvidia expects gross profit margins of 65.2% (GAAP) and 67% (non-GAAP) on earnings of $ 8.1 billion, compared to analysts previously expecting earnings of $ 1.17 per share on earnings of $ 7.29 billion. .

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