Sony pushing variable refresh rate to PS5 this week

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Sony has received a new software update that gives PS5 owners access to the Variable Refresh Rate (VRR) option. The new option and support is launching globally this week.

Owners of HDMI 2.1 VRR compatible televisions and monitors can enable the new tech to dynamically sync the screen’s refresh rate with the PS5’s graphical output. This works towards visual artifacting and eliminating screen tearing, which leads to better visual performance. The best experience is very simple gameplay, crisper graphics and reduced input lag.

Sony has a list of the first fourteen games that are guaranteed to get patches to enable VRR. They are:

  • Astro’s playroom
  • Call of Duty: Vanguard
  • Call of Duty: Black Ops Cold War
  • Destiny 2
  • Devil May Cry 5 Special Edition
  • DIRT 5
  • Godfall
  • Rebuilt Marvel’s Spider-Man
  • Marvel’s Spider-Man: Miles Morales
  • Ratchet and Clink: Rift apart
  • Resident Evil Village
  • Little Tina Wonderlands
  • Tom Clancy’s Rainbow Six Seas
  • The tribes of Midgard

These are just the first confirmed recipients. Any already released PS5 games can be fully optimized for VRR through Game Patch. Any upcoming games may include VRR support at launch.

How to use it

Once the update is pushed, if your PS5 is connected to one of the above screens, VRR option will be enabled automatically. You must first make sure to download and install the update. It’s as easy as popping up a screen and video page in system settings if you want to turn it off.

Image Credit: Sony

You can also toggle applying VRR to currently unsupported games. Results may vary. Now, if really getting the PS5 was as easy as messing with this new feature.

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